4/5/2024 0 Comments Ps vita retroarch black borderta: defer index building and strip merging, filter out infinite vertices.Protect RAM and VRAM when VMEM is disabled.stop if cur > end – implement ATA_IDENTIFY gdrom: don’t resume CDDA if not playing.renderer: decrease MipmapD bias – fixes street lights in Sonic Adventure 1.custom texture: stop loader thread before loading state.renderer: generate mipmaps for custom textures.input: only use R2/L2 for trigger input even with digital triggers.(NAOMI) Alien Front Naomi needs DIV matching disabled.Used by chuchu rocketĪlign stack to 16-byte when calling function from 圆4 rec Generate console ID in dc_nvmem.bin if blank. nvmem: generate console ID at startup.Fix chd lzma and zlib buffers alignment.fix alignment issues reported by ubsan on 圆4.Max and auto modes are broken on some systems.ĭescription: Wolfenstein 3D game engine core Make 16MB RAM default, change default cycle mode to “fixed” and “10000”.Port: Ported vitaQuake 2 core to Emscripten ( ).ĭescription: Atari ST/STE/TT/Falcon emulatorĭescription: MS-DOS home computer emulator.Vitaquake 2 is now available for the first time on Emscripten. WIP: increase RAM to 8MB instead of the default 2.Add option for setting core-reported FPS timing.Users preferring the old inaccurate behavior. “Force 4:3” is left as a legacy option for Implement aspect ratio core option (psx.correct_aspect equivalent)īeetle PSX implementation of “psx.correct_aspect” introduced in Mednafenġ.24.0-UNSTABLE (no relevant code backported from upstream).Īdditionally fixes aspect ratio scaling issues when cropping overscan orĪdjusting visible scanlines.Labels/sublabels to match actual core functionality. Get rid of confusing check_variables() memcard startup logic andĬorresponding redundant variables, and update core option Refactor memory card core options logic.Hide scanline core options based on content region.This should be disabled by default like the other Vulkan-exclusiveĮnhancements so as to better match stock settings Vulkan: Disable adaptive smoothing by default.
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